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- How to get assembly version without loading it
Publicado por: Carlos
miércoles, marzo 21, 2012
The other day I was trying to add a simple autoupdate functionality to a little tool I developed, and I needed to check the version of current assembly
against the udpated one. If current assembly was older than the updated
one, I needed to substitute the older one with the newer. Plain and
simple.
This was my first attempt to achieve this (code has been simplified):
using System.Reflection; using System.IO; ... // Get current and updated assemblies Assembly currentAssembly = Assembly.LoadFile(currentAssemblyPath); Assembly updatedAssembly = Assembly.LoadFile(updatedAssemblyPath); AssemblyName currentAssemblyName = currentAssembly.GetName(); AssemblyName updatedAssemblyName = updatedAssembly.GetName(); // Compare both versions if (updatedAssemblyName.Version.CompareTo(currentAssemblyName.Version) <= 0) { // There's nothing to update return; } // Update older version File.Copy(updatedAssemblyPath, currentAssemblyPath, true);But File.Copy failes because current assembly is in use. Why? Because of Assembly.LoadFile. When we load an assembly no other process (including ours) can change or delete the file because we are using it. The issue is that we can't unload an assembly that we loaded in an AppDomain unless the AppDomain itself gets unloaded. Here I'm using the default AppDomain which will only get unloaded when the application exits. So then I tried creating a new AppDomain, load the assemblies in there and unload the AppDomain afterwards before changing the file. It didn't help either. So...
How can we get the assembly version without loading the assembly?
The solution is easy:using System.Reflection; using System.IO; ... // Get current and updated assemblies AssemblyName currentAssemblyName = AssemblyName.GetAssemblyName(currentAssemblyPath); AssemblyName updatedAssemblyName = AssemblyName.GetAssemblyName(updatedAssemblyPath); // Compare both versions if (updatedAssemblyName.Version.CompareTo(currentAssemblyName.Version) <= 0) { // There's nothing to update return; } // Update older version File.Copy(updatedAssemblyPath, currentAssemblyPath, true)
AssemblyName.GetAssemblyName won't load the assembly, so we can change the file afterwards.
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